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7. Entertainment

Edge use cases

  • Cloud gaming
  • Remote & real-time play
  • Voice & video recognition
  • AR/VR gaming
  • Caching content
  • Multiplayer gaming
  • Real-time video analytics
  • Game simulations
  • Competitive gaming
  • Smart wearables
  • Mobile-ticketing apps
  • Amusement park sensors
  • Real-time park reporting
  • POS systems
  • Interactive park maps
  • Crowd control
  • Mobile concession sales
  • Scheduling systems
  • IoT wristbands